Clozure

Headcount Planning with AI: Maya for B2B SaaS

Replacing a senior engineer costs 1.5x their salary. Maya runs sourcing, scheduling, and screening end-to-end — with a 4.2-week median time-to-hire.

For headcount planning, that speed changes everything. When your Q2 plan calls for three senior engineers, you can't afford to lose six months to manual requisition cycles. Maya aligns headcount plans with real pipeline data, not wishful thinking.

The Headcount Planning problem most teams have

Headcount planning is broken because it's built on spreadsheets and gut feelings. Here's what that costs:

Maya fixes the gap between "we need to hire" and "we actually hired."

How Maya owns Headcount Planning end-to-end

Maya doesn't just source candidates. She treats headcount planning as a continuous loop — from forecast to hire to retention.

Maya doesn't just fill seats. She maintains the plan.

A concrete Maya workflow

Scenario: Acme SaaS, 150 employees. VP of Engineering wants to add five backend engineers in Q3.

BEFORE: The VP submits a headcount request. HR spends three weeks validating budget. Recruiting posts jobs on Monday, gets 12 applicants by Friday, none qualified. First interview happens 47 days after the req opens. One offer extended at day 68. Candidate declines. Back to sourcing.

MAYA'S ACTIONS:

AFTER: Time-to-hire: 4.2 weeks median. Cost-per-hire: $8,200 (vs. $28,000 with agency). And Maya already flagged that the team's engagement score dropped 12% — she adjusts the Q4 headcount plan to add a retention bonus line item.

Why Maya wins vs. hiring

A human VP of People costs $210,000–$320,000 per year, plus benefits and equity. They need 90 days to ramp, take 4 weeks of vacation, and carry a 25% annual attrition risk. When they leave, institutional knowledge leaves with them.

Maya costs a fraction of that. She has zero ramp time — she knows your data from day one. She never takes vacation, never gets burned out, and never quits. She augments your existing people team: they focus on strategy and culture, Maya handles the execution layer.

This isn't replacement. It's leverage.

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